// THIS FILE CONTAINS ALL THE GLOBAL VARIABLES SUCH AS SCREEN SIZE

#pragma once
#ifndef _GLOBALS_H
#define _GLOBALS_H

#define SCREEN_HEIGHT 501
#define SCREEN_WIDTH 501

#define SCREEN_FACTOR 10

#define SCREEN_X_SIZE 50
#define SCREEN_Y_SIZE 50

// Game global defines
#define LOOP_DELAY 100

#define SCOREPOINT 10

// Game color defines
#define COLOR_POC 0x87ceeb // skyblue
#define COLOR_SNAKE_BODY 0x008000 // green
#define COLOR_SNAKE_HEAD 0xff0000 // red

// Enumerators
  enum input_type{UP, DOWN, LEFT, RIGHT, ESCAPE};

#endif